Posts

Meet Tim, a hardened Halo and First Person Shooter (FPS) veteran. Tim leads the charge when it comes to making sure that the teams are where they need to be at; tryouts, roster changes, finances and media etc… Tim is the Head of the Soesic E-Sports: Call of Duty Division. He will over-sees the development and growth of both the Multiplayer and Blackout rosters in the months to come

“Picking them up was a no-brainer”

Tim says that they will definitely be competing in the Call of Duty World League (CWL) and feel that his roster is able to compete at a high level vrs. some of the currently known teams such as Optic Gaming and FaZe Clan.

Expect to see some content coming out of the Raptor Pack including; Highlight Reels, Player Spotlights, Montages and more. Interviews like the ones I’ve done with Soesic Liquid and the one with Tim will come highlighting the players.

If you want to find out more about Tim and his personality, go over to the Soesic E-Sports YouTube channel, and listen to the full interview. If you want to find out how to contact Tim, message him on Twitter.

 

 

Author: Dakota ‘Glacial’ Lee

You can find me at:

Instagram

Twitter

Twitch

In our day and age of persistent releases of Battle Royale (BR) games, the two big giants are PUBG and Fortnite. With the release of Call of Duty: Black Ops 4 (BO4), we were given a new addition to the genre with ‘Blackout’. In this article we are going to break down what makes Blackout different from other BRs, and why you might want to try getting your hands on it.

 

First off, we will talk about the start of the round, the drop. In PUBG, you drop out of the plane, but you have around the same movement speed going down as you do when you are trying to stretch your distance. In Fortnite, the best way to drop is to wait until you are a few squares away from your destination. From there you will use your glider to travel most of the distance. In Blackout, not only do you drop right out, but you have a bar on the right of your screen telling you your drop speed. Immediately after leaving the Heli, if you try to stretch your distance, you won’t get very far. Its starts you off at a snail’s pace of 44 meters per second (m/s) however, if you dive straight down until you hit about 60m/s you will be able to carry that speed and even get faster as you travel, up to 67m/s. This is really important as it opens you up to about 70-100% of the map depending on where your drop-line is at.

 

In addition the actual drop itself, when you start to land, if you angle yourself correctly, you can drop directly through a window on the top floor of a building and gain a huge advantage over anyone else that dropped into your building.

 

So now you have dropped and you are looking for loot. You might have found some bandages or medikits along the way, and you might have taken some damage from someone on the drop. The default key on PC for healing is ‘2’ and you can actually move while healing, which is something that no other BR can do. Sure in Fortnite you can wiggle around a bit to dodge incoming headshots, but you shouldn’t be in the open in the first place. I personally have my healing on ‘Caps Lock’ because it’s really easy to start sprinting and then switch to healing.

 

Now this next point could be argued a bit, but I feel that Blackout has more items in general, and more tactical items for sure. What do I mean by tactical items? Well, take the Sensor Dart for example. Shoot it at an object and you will get a tiny sonar ping in that area that reveals the positioning of any enemy targets. No other BR has location detection items in their games. Another set of items called ‘Perks’ let you gain special abilities that you use and have the effect for a duration. The Perk ‘Iron Lungs’ for example reduces aim sway significantly. This is an extremely important perk for anyone equipped with a sniper rifle. So if you are in your squad and you happen to find one, let your teammate know! Fortnite does have something vaguely similar with their stones. Some let you go invisible while others let you have reduced gravity. Some have both haha.

 

Lastly let’s talk about the mobility in Blackout. Obviously Blackout is supposed to be in a more realistic setting than Fortnite or Realm Royal. So in that regard we won’t have building, flying, teleporting or the such. We do, however, have: swimming, shooting while swimming, the ability to climb almost any surface within reach, break through glass windows, sliding, etc… All of these, I feel, greatly improve the experience of Blackout and its Multiplayer counterpart.

 

In conclusion if you are looking for a more high-skill, realistic shooter, I would recommend trying Blackout. If you like your fantasy/cartoony BRs then stick with Fortnite and Realm Royale.

 

Author: Dakota ‘Glacial’ Lee

Since the early days of First Person Shooter (FPS) E-Sports, Call of Duty has been one of the leading forces of the industry. The Call of Duty scene was first made official back in 2015 with the addition of the Call of Duty World League (CWL). However, we know that  many of us can trace it back further to smaller, local tournaments in Modern Warfare 1 and 2.

Recently, Activision released Black Ops 4, a game with no story mode, completely online and with the addition of a new game mode: Blackout. Now I personally have had a lot of fun playing blackout and the multiplayer modes and there is a lot of potential to have Esports flourish within these modes. The Multiplayer Mode will probably be very standard with the ‘Capture’ mission and the ‘Search and Destroy’ mission being the primary focus when it comes to professional E-Sports. What I am more interested in though, is going to be the ‘Blackout’ gamemode, the newest in a string of Battle Royale shooters.

To be honest, when I heard that Black Ops 4 was announced with a Battle Royale mode, I was very skeptical. The genre seemed to be flooded with games of the sort, and the amount of media attention that the genre was getting was a bit absurd. First was H1Z1, then PUBG, and finally the Fortnite boom that took the industry by storm. However, after playing the gamemode by myself and with others, I have to say… it’s a whole lot of fun. There are different mechanics in the game that set it decently apart from its cartoony counterpart. But that is for a different article.

 

So what does the future of BO4 look like? Well, I think that the most popular gamemode by far will be Blackout. There will always be a diehard community for the classic modes and matches. With Blackout being new to the COD scene, it will add a new freshness and an opportunity for people who really enjoy Battle Royales to watch COD without getting too bored.

 

Blackout is going to give Call of Duty more viewership for tournaments, creating a more engaging audience from outside of the standard CWL championships. Bringing in more viewers and content creators for the game means that the game can grow in size exponentially over the coming months. More viewers means more venues, which means more tickets being sold, which could lead to a larger prize pool for some of the teams. Currently there are no official CWL Tournaments planned for 2019 but that could change in the future.

 

Onto discussing the tournament structure, in October there was a $250,000 prize-pool tournament hosted by Doritos with some of the big names in E-Sports and streaming, including; Ninja, Shroud, and Dr.Lupo. The tournament had four teams enter into a public match and the team with the highest placement/kills were declared the winner. This could work well for side tournaments like the Dorito Bowl, which was hosted at TwitchCon. However, on a more competitive scale with franchises, professional teams and other Orgs like Soesic E-Sports, wanting to get a grab at the Prize Pool, a different approach will have to be taken.

 

My solution would be a 15 team competitive season with the remaining 5 teams being either buy-ins during each tournament, or you can just let player made teams/other Orgs try for their spot at the prize pool. I play and watch a lot of the League of Legends Championship Series, (LCS) and one thing that they have are splits separating the season between Spring and Summer, with Fall being the World Championships. Having different splits for blackout could be beneficial in a few ways.

 

One of the ways a split would be beneficial would be split-by-split relegation. Say one team on split 1 just did terribly. Bottom of the leaderboard for the series, not doing well, etc… A relegation period where other teams can play a series of games to earn their place on the 15 team professional scene. This gives other Orgs a chance to prove themselves and show the world their hard work and talent.

 

No matter how the CWL decides to organize Blackout into a professional environment, i’m sure that there will be many people seriously engaging and growing with the industry.

 

Author: Dakota “Glacial” Lee